Greeting
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The Greeting is your character’s icebreaker, the first message it sends when a conversation begins. It sets the tone, gives users a feel for the character’s personality or role, and plays a big part in creating an engaging first impression. Think of it as the character’s way of saying, “Here’s who I am, let’s chat!”
You can set a greeting for your character by navigating to the “Greeting” section of the creation screen. A greeting can be anywhere from 0 to 2,000 characters long and is required to complete creating your character.
The special variable {{user}}
can be used to address the user directly in your greeting. For example, "Hello {{user}}
," would display as "Hello Julie" if the user's name is Julie.
The special variable {{char}}
can be used to address the character directly in your greeting. For example, "Hello {{char}}
," would display as “Hello Jane” if the character's name is Jane.
You can use markdowns to format your message and make it more engaging. To learn more about markdowns and how to use them, visit the article .
Aim for something concise yet expressive that hooks users right from the start. For example, if your chatbot is a fitness trainer named "FitGuru," your greeting might be:
Hey there, {{user}}! It's FitGuru here, your personal fitness coach. Let's set some goals and break some personal records today. Ready to sweat? flexes
Greetings have substantial influence, especially if your character has minimal details or a non-descriptive name. You can use it to further define who your character is, set the scene for a roleplay, hint at the character’s tone or intentions, or even launch users directly into a scenario or game.